Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Reply
 
Thread Tools Display Modes
Old Dec 20, 2006, 07:19 PM // 19:19   #1
Ascalonian Squire
 
Join Date: May 2006
Profession: Mo/N
Advertisement

Disable Ads
Default Xunlai gold/platinum debit card item

Perhaps it might prove to be a logistical nightmare to implement but I would love to see them add a xunlai gold/platinum debit card item.

When this item is in a user’s inventory slot, any time they make a purchase from a vendor the cost can automatically be deducted from your xunlai stored gold/platinum.

Of course the next logical step would be the ability to have it also extract materials from your storage but for now I would be happy with just having it grab gold/platinum.
yzeass is offline   Reply With Quote
Old Dec 20, 2006, 07:46 PM // 19:46   #2
Frost Gate Guardian
 
Join Date: Oct 2006
Location: Hangar 18
Default

Well, while it is a rather good idea, it kinda adds something a bit too modern to a game with Guild Wars theme. This would be perfect for "Guild Wars in Space", but it doesn't fit the current theme of the game at all.

/notsigned
Achilles Antony is offline   Reply With Quote
Old Dec 20, 2006, 07:55 PM // 19:55   #3
Underworld Spelunker
 
Join Date: Feb 2005
Default

NOTE

open storage and dont close it.

go to merchant/trader/etc and conduct business as usual.

does not matter how far you go as long as you dont zone.
Loviatar is offline   Reply With Quote
Old Dec 20, 2006, 08:30 PM // 20:30   #4
Forge Runner
 
DeanBB's Avatar
 
Join Date: Jul 2005
Location: Arizona
Guild: Wizardry Players Guild, http://4guildwars.7.forumer.com
Default

And how does this suggestion to add yet another item to inventory fit in with all the crying about there not being enough storage space?

Just take the gold out of storage and spend it, it really isn't that hard to do.
DeanBB is offline   Reply With Quote
Old Dec 20, 2006, 08:32 PM // 20:32   #5
Ancient Windbreaker
 
quickmonty's Avatar
 
Join Date: May 2005
Default

Agree with what Loviatar says.

/not signed
quickmonty is offline   Reply With Quote
Old Dec 20, 2006, 08:38 PM // 20:38   #6
Krytan Explorer
 
c_ras's Avatar
 
Join Date: Jul 2006
Guild: Eternal Deliverance
Profession: R/
Default

Quote:
Originally Posted by Loviatar
NOTE

open storage and dont close it.

go to merchant/trader/etc and conduct business as usual.

does not matter how far you go as long as you dont zone.

/notsigned
Geeeeeeeeeeez!!! I told you to never give out this secret and look what happens. Before you know it.........everyone will be doing it!! LOL. Man o' Man!! I've been doing this from the Prophecies days......and who would have ever thought that come Nightfall that the trick still works. Gee...I hope ANet doesn't come along and find the "exploit" and slap a "nerf sticker" on it. What would I ever do!!!

Anyways, seriously......just do what Loviatar said.
c_ras is offline   Reply With Quote
Old Dec 20, 2006, 08:57 PM // 20:57   #7
Ascalonian Squire
 
Join Date: May 2006
Profession: Mo/N
Default

Quote:
Originally Posted by Achilles Antony
Well, while it is a rather good idea, it kinda adds something a bit too modern to a game with Guild Wars theme. This would be perfect for "Guild Wars in Space", but it doesn't fit the current theme of the game at all.

/notsigned
You raise a good point. I didn't think of this in context of the GW theme, it was simply a suggestion to save time from running around in towns.

Quote:
Originally Posted by Loviatar
NOTE

open storage and dont close it.

go to merchant/trader/etc and conduct business as usual.

does not matter how far you go as long as you dont zone.
Yes I was aware of this and I use this method. One point behind my idea was to prevent having to go to the storage in the first place.


Quote:
Originally Posted by DeanBB
And how does this suggestion to add yet another item to inventory fit in with all the crying about there not being enough storage space?

Just take the gold out of storage and spend it, it really isn't that hard to do.
If space is a concern with your character you could always not use this item.


The whole point behind my suggestion was to save the player time. More time out killing and less time running around in towns.
yzeass is offline   Reply With Quote
Old Dec 20, 2006, 09:13 PM // 21:13   #8
Banned
 
shardfenix's Avatar
 
Join Date: Dec 2005
Guild: Il Power Overwhelming Il [HaX]
Default

While you're at it, why not suggesting paper and plastic bags to put your groceries in?
shardfenix is offline   Reply With Quote
Old Dec 20, 2006, 09:46 PM // 21:46   #9
Frost Gate Guardian
 
Join Date: Dec 2006
Guild: LaZy
Default

Is there a reason for this?
shifting shadows is offline   Reply With Quote
Old Dec 20, 2006, 10:18 PM // 22:18   #10
Hell's Protector
 
lyra_song's Avatar
 
Join Date: Oct 2005
Profession: R/Mo
Default

Quote:
Originally Posted by shardfenix
While you're at it, why not suggesting paper and plastic bags to put your groceries in?
*dies*

omg thats a good one ^^

oh ya.../notsigned on this thread.
lyra_song is offline   Reply With Quote
Old Dec 20, 2006, 10:25 PM // 22:25   #11
Elite Guru
 
Join Date: Jan 2006
Profession: Me/
Default

Quote:
Originally Posted by shardfenix
While you're at it, why not suggesting paper and plastic bags to put your groceries in?

Would that be considered 1 slot, 5 slot, or 10 slot bag?


Oh and /not signed to the debit card.
zelira is offline   Reply With Quote
Old Dec 20, 2006, 10:58 PM // 22:58   #12
Jungle Guide
 
«Ripskin's Avatar
 
Join Date: Jul 2006
Profession: Mo/
Default

/notsigned

Sounds like someones been with their 'girlfriend' a bit too much.
«Ripskin is offline   Reply With Quote
Old Dec 21, 2006, 06:35 AM // 06:35   #13
Wark!!!
 
Winterclaw's Avatar
 
Join Date: May 2005
Location: Florida
Profession: W/
Default

I don't think this would be a good idea for selling to vendors, but if you can return them to the xunlai for their original purchase cost (1K, 5K, and 10K incriments would be fine) then they would be a nice way to do big item trades without the whole ectos get traded back to the trader for 1K less issue. If the devs want there to be a minor moneysink component, then perhaps a .1% fee would have to be paid when you buy the item.
Winterclaw is offline   Reply With Quote
Old Dec 21, 2006, 06:48 AM // 06:48   #14
Desert Nomad
 
Thallandor's Avatar
 
Join Date: May 2005
Location: Singapore
Guild: Seers of Serpents [SoS]
Profession: R/
Default

after reading the suggestion a few times, i dont think i still understand what will it do/improve....

/not signed sorry, buyback option from merchant is fine but a creditcard.....no
Thallandor is offline   Reply With Quote
Old Dec 21, 2006, 07:47 AM // 07:47   #15
Lion's Arch Merchant
 
Join Date: Jan 2006
Default

I don't know why you go through the trouble of making it a credit card and all that. It's not necessary to go that far.

You could just simply make it so that when you make a purchase, if you dont have enough cash on your person, it automatically deducts from the stash. No need for a card and stuff. Just extend/modify the way purchasing works to check your stash for the money if you don't have it. I thought Diablo II even did this, at least as far as I remember.

And I don't see any reason why it would be a bad thing, as many people above seem to think. Just a simple change that would be a time saver for those times you otherwise have to run over to the stash and back. What's the big deal? It wouldn't hurt anything, and would save time in some situations.
Whiplashr is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:01 AM // 10:01.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("